The artwork for the ranger after the mask was changed. |
Turnaround for the ranger with the original mask. |
The initial low poly. |
The first stage of upscaling the model. |
The model having been further upscaled in Maya. |
The completed upscaled Maya model. |
The model being rigged, weighted and posed. The old mask had also been deleted to make way for the new one. |
The completed Maya model of the archer including all props and the new mask. |
A closeup of the new mask. |
The model having been taken into ZBrush to upscale further. On the left, divisions have been added before smoothing. The right smoothed straight from the rigged model. Ready for printing. |
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