Tuesday 25 February 2014

Choosing the Setting: Science Fiction


With the basic mechanics dealt with, the setting for the board game is pretty much interchangeable. With the inspiration for the game coming from survival horror games of the 90’s, my main idea for the game’s visuals would either be based on modern day slasher movies, or low tech science fiction, inspired by films like 2001: A Space Odyssey, Alien and Event Horizon.

I decided on the latter, and set about doodling some character designs.


The strongest silhouette out of my characters was the astronaut. However, with my stylistic preference, it's not as easy to give off the horror vibe. More to the point, it's really hard for a board game to be scary in the sense that a horror film or video game. Not only that but there hasn't really been a successful alien creature in horror since H. R. Geiger's creature in Alien.

Also, each character model has to be unique but also cool enough for people to want to buy it or collect the miniatures. It might be a good idea to try some other genres before committing to a theme. To try and find one that has the broadest appeal or one that's currently popular.

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